I like the "grid overlay" caused by the wire mesh.
But I wonder if experimenting with shots from different angles (down low looking up for example) could make a more compelling image through the use of the perspective aspects of the mesh when viewed from different vantage points.
Below is just a basic simulation of what I mean which might give you some ideas to experiment with next time. I can't push the simulation too much because too much of the image would be lost in the crop.





