No, not really. This is my point, to be wary of making this connection between resolution and sharpness. Sharpness in images is mainly a perceptual phenomenon, and more importantly it's main driver is not resolution.
Yes you can define the resolution of a camera/lens system by precise measurement. You can do the same with a display system, and relate this to measurable attributes of the human visual system. But a resultant high resolution should not be confused with a sharp rendering as the level of detail doesn't define sharpness.
I'll try and explain, I have two adjacent squares, one black the other white. The sharpest output device would be one that has two adjacent pixels and where the squires map directly to each, but this would also have the lowest resolution.
If we increase the resolution to 3 pixels across then the output image would be three squares across but the middle square would be a shade of grey dependent on the resizing algorithm.
You could (and should) increase the "resolution" so the pich falls below that of human acuity, (an equation that can be expressed mathematically) and the apparent sharpness should be the same level as the original two pixels.
But what happens when you change our picture from the two squares to a step-less gradient from black to white? The two pixel screen still appears the sharpest, but only the pixel pitch that falls below the level of human acuity renders it as a step-less gradient. The high resolution system doesn't render a step-less gradient as "sharp".